v0.6 - 2019.8
- Added configurable keycap
- Added keymap presets
- Added viewport compass
- Added fill layers
- Added decal preview
- Added symmetry painting
- Added undo for layer and mask operations
- Added undo history view
- Added triplanar mapping
- Added option to recalculate normals
- Added option to flip normals
- Added uv rotate slider
- Added face fill to fill tool
- Added D3D11 support
- Added brush ruler
- Added scene workspace
- Added text tool
- Added clone tool
- Added blur tool
- Added picker tool
- Added particle tool
- Added 3d brush cursor with topological warp
- Added brush angle and depth rejection
- Added support for brush masks
- Added new project popup
- Added material picker
- Added layer masking
- Added layer context menu
- Added layer opacity
- Added support for painting in 2d view
- Added preliminary udim support
- Added .arm mesh exporter
- Added pen pressure settings
- Added console plugin
- Added texture view
- Added curvature baker
- Added world normal baker
- Added position baker
- Added texcoord baker
- Added material id baker
- Added object id baker
- Added node search
- Added support for 16/32bit texture painting
- Added .exr texture exporter
- Added metallic-occlusion-smoothness export preset
- Added pixel paint tools
- Added bake axis to bake tool
- Added .ttf file importer
- Improved .obj exporter
- Improved opacity handling
- Improved ui layout
- Improved brush precision
- Improved keyboard shortcuts
- Improved warning messages
- Improved .hdr importer
- Improved window resize
- Improved color id picker
- Improved project importer
- Improved eraser tool
- Improved height paint
- Improved up axis handling
- Improved math node
- Improved bump node
- improved temporal anti-aliasing
- Improved decal tool with opacity masking
- Fixed ortho camera
- Fixed up axis conversion
- Fixed layered decals
- New clustered renderer
- Show mesh wireframe
- Material and brush renaming
- Use area light in viewport
- Handle 256 layers (32 per draw)
- Handle shader errors
- Native file dialogs
- Show blurred environment map
- View layer mask in 2d view
- Parse emission
- Faster texture exporter
- Merge layers
- Duplicate layers
- Apply mask to layer
- LZ4 project compression
- Camera orbit controls
- Export visible layers
- Show gpu name in about popup
- Import materials from .arm project file
- Improt materials from .blend file
- Set material name on folder import
- Write default config
- Rotate light shortcut
- Drag and drop materials from shelf
- Exit prompt on unsaved project
- Enabled alt+mouse navigation
- Painting is 23% faster
- Layer storage takes 34% less gpu mem
- Mesh storage takes 43% less gpu mem
- Startup is 72% faster
- Importing .obj meshes is 59% faster
